MAXWELL KUNZE

My name is Maxwell Kunze, I am an Indie Game Developer, and Adjunct professor at Kent State University. I've worked on a handful of titles that have made it to launch, namely "Reed the Robotanist +" and "Ra Ra Boom". Currently working with Team Nemo on "Little Nemo and the Nightmare Fiends"

https://maxjk0.itch.io/

https://bsky.app/profile/maxjk0.bsky.social

GDEX 2026 Presentation: Game Engines: More than Just the Big 3
An overview of the vast world of game engines out there, from big to small, focused to general. Exploring the many pros and cons of using different game engines, and why you should genuinely consider starting some projects in some software you've probably never heard of before.

Previous
Previous

ADAM GIFFORD

Next
Next

RYAN DOYLE