Matthew Stone
Matthew Stone is a game designer with 8 years experience having worked on Halo: Infinite, Warframe, and Elder Scrolls Online. Matt graduated of Carnegie Mellon University’s Entertainment Technology Center with a Master of Entertainment technology as well as University of Michigan with a Master of Business Administration. Matt now runs a startup head quartered in the Midwest developing Ludare, an indie focused game subscription platform helping developers find players early and get the resources they need to make their games.
GDEX 2025 Session: Learning About Your Players: Actually Useful Analytics for Indies | As development resources get harder to find, every developer needs to ensure they are using what they do have most effectively. Developers across genres and scales of development have spent years refining and polishing the data they look at to inform these decisions. Actually Useful Analytics for Indies will focus on the frameworks that have proven to be the most impactful across studios and time so that attendees can learn from years of best practices. For indies, these aren’t things like in app purchases or per user revenue projections. These are the real behaviors and actions of players that show they engage with the unique experience of your game.