Mark Fitzpatrick
Mark Fitzpatrick is a 3D artist who specializes in interactive experiences for video games and VR. He has deep knowledge of many tools including Unreal, Unity, Maya, ZBrush and Substance Painter. He has been in the Lead 3D Artist role on projects like the VR game Dungeon BrewMaster and the AR game Hauntibles. His career also includes time in a Virtual Art Department, contributing real-time visual effects to films such as Black Adam and Aquaman 2. Mark has also worked on tabletop miniatures for IDW Publishing, including Legend of Korra: Pro Bending Arena and Teenage Mutant Ninja Turtles: Shadows of the Past.
GDEX 2025 Session: Animating and Rigging in Unreal | TBA
GDEX 2025 Workshop: Art Portfolio Review | Looking to get feedback on your work? Come to this "speed dating" style portfolio review with industry professionals who can provide key feedback on your portfolio and resume. Whether you're a student/hobbyist or a professional looking to present your best self, this is a great opportunity.