As Chief Executive Officer of Iron Galaxy Studios, Adam Boyes is responsible for the Company’s finances, strategic development, partnerships and alliances. Prior to his current role, Boyes was Vice President of Third-Party Relations & Developer Technology Group at Sony Interactive Entertainment America where he oversaw Publisher & Developer Relations, Portfolio Strategy, Financial Strategy, Partner Alliance, Technical Account Management, Developer Technology Group and the 3rd Party Production team - driving them to record revenue and profitability numbers consistently year over year. Previously, Adam has held various management and production roles at companies like Capcom, Midway, and Electronic Arts.
Ross is the Founder of Loading Law, a Chicago-based law practice, and provides legal counsel to video game developers and entrepreneurs in the tech sector. Ross is also the Organizer of the Chicago Video Game Law Summit and an Adjunct Professor of Video Game Law at DePaul University. He speaks frequently on hot topics in law and technology. Ross also serves as the Chair of IGDA Chicago, Chair of the CBA YLS Creative Arts Committee, and Vice Chair of the ABA IPL Digital Games and New Media Committee.
Award-winning narrator and actor DB Cooper is the voice of a national conscience, a car brand, a casino; the AI, the Mercenary, the Goblin, and the Goddess.
DB Is a director, editor, and speaker, and has been teaching people how to take bullets, howl in agony, and die since 2006.
CEO & Founder | Emblazon Industries
Susan Magnani received her B.Sc. in Computer Science from Bowling Green State University this past May, and was hired by Avanade - the joint venture between Microsoft and Accenture - six months prior to graduating. Magnani started Emblazon Games as a freshman in college to gain experience while also working on her hobby of video game design. The Emblazon Games team - which eventually became a part of Magnani's larger idea for Emblazon Industries™ - is currently working on a mobile game and continues to work on their ambitious MMO concept, Shadowless, with ideas for several more games in the wings as well.
Ryan Davis is a solo indie developer based in Indiana. As an artist, programmer, and designer, Ryan specializes in the magic space among all three. Ryan's past work includes Adventure Lamp, PopDream, and Precarious Potions. His latest title is RASHLANDER, a lunar lander roguelike that feels like spinning across an icy road and nailing a parallel park. RASHLANDER was originally made for physical arcades and hit Steam in August 2019.
Dan Vicarel is a software developer and game designer from the Cleveland area. He wrote his first program on a TI-84 calculator in high school, and quickly began coding games like Battleship and Euchre. After earning his B.S. in Biology from the University of Akron in 2015 (with minors in Math, Chemistry, and Computer Science), Dan went on to pursue a career in software development. He is currently a developer at Rakuten OverDrive, working primarily on backend systems for their flagship app, Libby. Dan is also a Unity Certified Programmer, and spends most of his free time working on hobby game projects and collaborating with other members of the Cleveland Game Developers. He and his wife look forward to sharing their love of games and film with their soon-to-be-born son or daughter.
Founder | Hyperion Marketing
Tom Caprel is a marketer for games, tech enthusiast, and trained opera singer. In 2013, Tom and his co-founder started a big-data website to analyze virtual markets with the goal helping players get the most out of their time in-game. In 2015, Tom started a dedicated marketing company, Hyperion Marketing, to help small game/software developers show their success to the world. Tom is on the board of IGDA Chicago, and has been the Communications Director and Expo Director at the Video Game Art (VGA) Gallery since February 2016. Tom has been in marketing for 9+ years, and regularly works with Chicago startup incubators.
After a decade in digital marketing and YouTube, Dave Pickett is pivoting to pursue a career in game design. He is currently pursuing an MFA in Game Design at DePaul University and working on an unannounced VR game. Dave is also the creator of the popular YouTube channel BRICK 101 and co-author of The LEGO Animation Book. When he’s not building video games or LEGO creations, Dave enjoys reading comic books, watching nerdy TV shows, and exploring Chicago with his husband Bert and their dog Sophie.
Mike is Game Designer and Programmer who has accidentally specialized in VR Development. Graduating from Columbia College Chicago, he has experience working at multiple shops in the Midwest including Mass VR, Elbe Creative Partners, and Codeverse as an instructor. He currently works at Vertex Solutions as a programmer on VR projects in Northwest Florida.
While not working, he is currently build a top secret Indie Game and co-hosts "The SWW Show", a podcast about video games and films.
AJ isn't the biggest fan of bio's but here is one anyway. While living in Michigan, he became trained in both TV and Film Production. Having worked at a few studios he also expanded his knowledge of the craft. Known for cynical viewpoint on basically everything his voice has been heard on different spots of the internet. He currently co-hosts "The SWW Show" and will talk about any film directed by Denis Vileneuve.
Caleb is a freelance game porter specializing in bringing indie games to mobile platforms. He recently finished porting the award-winning “rogue-lite” Rogue Legacy to iOS with specially designed touch controls. Caleb is an open source advocate and frequent contributor to game development libraries such as SDL, FNA, and MojoShader. In addition to his work on other people’s games, he has developed more than 30 freeware games of his own, including the hit Flash game “Howmonica”. When he’s not working on games, Caleb teaches computer programming classes for middle and high school students in Lexington, Kentucky.