THE REGIONS TOP DEV DAY
Learn from the best
THIS YEARS SCHEDULE
COMMUNITY LUNCH - BROUGHT TO YOU BY UNITY | 1PM -2PM
Our friends at Unity want to keep you well fed, and will be providing some lunch and drinks to support all the hard work our developer communities do.
SESSION 2 | 2PM - 6PM
UNITY SESSION 3: Shadergraph: Building Custom Shaders
UNITY SESSION 4: Machine Learning Agents Explained
UNITY SESSION 5: What’s New with Unity / Open Format Q&A
SESSION 2A: TBD
SESSION 2B: TBD
SESSION 2C: TBD
MORNING COFFEE NETWORKING | 9AM
Get registered, grab a cup of coffee and get started with the best gaming weekend in the Midwest. Relax and meet fellow devs before beginning the sessions.
SESSION 1 | 10AM - 1PM
UNITY SESSION 1: Creative Prototyping with Unity
UNITY SESSION 2: Making Animated Shorts with Unity
UNITY SESSION 3: Introduction to Unity’s Entity Component System
SESSION 1A: TBD
SESSION 1B: TBD
SESSION 1C: TBD
DEV DAY SPEAKERS
MIKE GEIG - UNITY
Mike Geig is a Technical Evangelist for Unity Technologies where he develops and delivers recorded, live, and onsite learning content. He enjoys loitering and accordions. A gamer at heart, Mike works to make game development fun and accessible for all skill sets. Rumor has it he also wrote a book called “Unity Game Development in 24 Hours”. Mike was once set on fire and has over a million “likes” on Facebook.
JUSTIN MOODLEY - LASANAN
MATTHEW NIEDERBERGER - MUSE GAMES
Matthew "Queso" Niederberger is a programmer at Muse Games, and studied undergraduate Game Design and Development at the Rochester Institute of Technology in New York. As a previous player, community ambassador, moderator, and programming intern for Muse on their title Guns of Icarus, he's explored the game from nearly every angle it has to offer. He now works as a project director and lead programmer for an unannounced project at Muse.